Following Jason Dill and AVE leaving long time sponsors Alien Workshop back in 2013, Dill’s 13-year-old Fucking Awesome brand, which was formerly a clothing brand, became a board brand and began to add riders such as Dylan Rieder (RIP), Gino Iannucci, Jason Dill, Kevin Bradley, Nakel Smith, Sean Pablo, Sage Elsesser, Tyshawn Jones and Aiden Mackey.
Keep in mind that the deck width will also affect the size of the trucks that you use. You’ll need wider trucks to make a wider deck more stable. If you see a wide deck with narrow trucks, you can expect the ride to be wobbly and hard to manage. Pay attention to the bushings on the board as well. If the bushings are very firm, you’ll have a more stable ride, but it also makes it harder to turn. Soft bushings are much more responsive, but you do lose a little bit of stability. If you don’t know if your bushings are firm or soft, you likely have soft bushings, since this is the default.
i would recommend a deck size of 8.0 to 8.25 as for brand baker,girl,chocolate deathwish, its all preference the main difference between brands is the shape of the nose and tail. As for trucks i would go with independents or thunders. thunder have a quicker and more responsive turn while independents have a more delayed smooth turn. also thunders tend to wear away faster while independents don't. As for wheels go with 52mm or 54mm either spitefire formula fours of bones stf.
If you are completely new to skateboarding, consider taking a minute to read through the Skateboard Decks Section in our Buyer’s Guide will be helpful, but a good rule of thumb is: the bigger your feet, the wider your board should be. If you wear a size 9 and up, you can’t go wrong with buying an 8” board. Narrow boards are easier to flip while wider boards are more stable, but there are no hard and fast rules to skateboarding. The only way to really find out what you like is by trying new shapes, sizes, and brands. Brands like Welcome, Baker, Chocolate, Deathwish, and Element all have a wide variety of sizes, shapes, and graphics.
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